Villain Threat Status

The Villain Threat Status (or VTS for short) is a system developed by the Radio League to distinguish the threat of villains to the Earth and themselves. It relies on a scale of 1 to 10, with 1 being the least dangerous and 10 being the most dangerous.

1 - 1.5/10: Tiny Threats
Tiny threats are things like small-town thieves and criminals. The Radio League hardly deals with this category at all, as it can almost always be dealt with by normal authorities if even needed.

2 - 2.5/10: Common Hazards
Common hazards are things like burglars and bank robbers in cities (most typically Señor City). The Radio League usually doesn't deal with these, but if they are in the vicinity they occasionally will.

3 - 3.5/10: Semi-Perilous
Semi-perilous threats are things like prison escapades and burglars of important possessions. The Radio League tends to deal with these slightly more when authorities sometimes cannot.

4 - 4.5/10: Fairly Dangerous
Fairly dangerous threats are things like local villains who have caused small- to danger- level collateral damage or have the potential to. The Radio League deals with these fairly often.

5 - 5.5/10: Dangerous
Dangerous threats are things like very aggressive local villains who cause significant- or extreme- level collateral damage or have the potential to. The Radio League deals with these often.

6 - 6.5/10: Very Dangerous
Very dangerous threats are things like incredibly aggressive villains who cause mildly widespread peril or have the potential to. The Radio League doesn't deal with these routinely.
 * Villains from "Undertaking"

7 - 7.5/10: Significant
Significant threats are villains that have had a history of widespread peril or have toyed with The President or the Radio League themselves.
 * Dr. Inferno